Teacher's Guide for:
An ArtEdventure with Carmine Chameleon:
Color Theory vs. Dr. Gray and his Dechromatizer
What is it?
An ArtEdventure with Carmine Chameleon is an online game which explores the
use of color in various Western artworks. Use this activity to introduce or
reinforce Western color concepts in an interactive and entertaining way.
During a tour of an art museum, you witness the evil Dr. Gray using his Dechromatizer to suck the color out of several artworks. A chameleon named Carmine solicits your help to restore the color to these paintings. The Dechromatizer produces three versions of each painting, and you must examine them to decide which has the correct colors. Along the way, you learn about the various ways that artists use color in their work: to create depth, to express emotion, as symbolic meaning, and as an exploration of some of the optical illusions of color theory.
Once you restore the color to all of the paintings, you must go to Dr. Gray's laboratory and stop him and his Dechromatizer. To enter his lab, you must solve four color puzzles, which draw on concepts and examples you've learned while restoring the color to the four paintings. You can print and distribute a simple worksheet to track your students' progress through the activity.
Who Can Play?
The ArtEdventure is designed to be self-guided for 4th-graders and up. The layers
of information allow students to navigate through the story, stopping to learn
or review basic art concepts as needed. Students can play the game independently
or in small groups. Using a projector or overhead LCD palette, you can also
display the game on the wall and lead the entire class through it. In this way-or
if you are able to work with individual or small groups of students at the computer-you
can use the game with younger students.
How to Play:
The ArtEdventure consists of an introduction, four non-sequential sections,
a quiz and a conclusion. Students should rechromatize all four paintings before
attempting to crack the color codes in Dr. Gray's laboratory. Clues are found
throughout the four artist sections as well as in the "More About" sections
in each painting. Hints and links in the quiz will help students find the answers
they need to "Get Dr. Gray."
Throughout the activity, students can pause for hands-on "Try This" projects. They can also do these projects after they finish the ArtEdventure. Teachers may also choose to do these as whole class projects. Submissions of student works to the Student Gallery is strongly encouraged!
Major art concepts/vocabulary:
Creating depth with color
Color symbolism
Color optical illusions
Expressing mood with color
Color wheel
Primary/secondary/tertiary
Color value (shades and tints)
Saturated colors
Color families (warm/cool/neutral)
Color schemes (complementary/analogous)
Local color
Highlight
Landscape
Portrait
Fore/middle/background
Realistic/abstract
Focal point
Contrast
After-image
Medieval
Renaissance
Impressionism
Pointillism
Post Impressionism
Expressionism
Synchromism
Artists featured:
Albert Bierstadt
Vincent van Gogh
Fra Filippo Lippi
Stanton MacDonald-Wright
Other artists:
Bellini
Botticelli
Mary Cassatt
Leonardo Da Vinci
Della Francesca
Paul Gauguin
Stanton MacDonald-Wright
Claude Monet
Berthe Morisot
Georges Seurat
Jami'al-Tavarikh
The National Visual Art Standards
The following content and achievement standards can be applied to Sanford's
"ArtEdventure: Color Theory vs. Dr. Gray and His Dechromatizer."
Kindergarten-Fourth Grade
Content Standard #1: Understanding and applying media, techniques, and processes
Achievement Standard:
Content Standard #2: Using knowledge of structures and functions
Achievement Standard:
Content Standard #3: Choosing and evaluating a range of subject matter, symbols, and ideas
Achievement Standard:
Content Standard #4: Understanding the visual arts in relation to history and cultures
Achievement Standard:
Content Standard #5: Reflecting upon and assessing the characteristics and merits of their work and the work of others
Achievement Standard:
Fifth-Eighth Grade
Content Standard #1: Understanding and applying media, techniques, and processes
Achievement Standard:
Content Standard #2: Using knowledge of structures and functions
Achievement Standard:
Content Standard #3: Choosing and evaluating a range of subject matter, symbols, and ideas
Achievement Standard:
Content Standard #4: Understanding the visual arts in relation to history and cultures
Achievement Standard:
Content Standard #5: Reflecting upon and assessing the characteristics and merits of their work and the work of others
Achievement Standard:
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